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Featured Events in Silver Spring in November, 2024(November Updated)

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Kizquerade Ball (Kizomba~Konpa~Salsa~Bachata~Afro~UrbanKiz) | Gisele's Creole Cuisine

Nov 29–Nov 30, 2024 (UTC-5)
Silver Spring
Arts
Dance
Kizquerade Ball (Kizomba~Konpa~Salsa~Bachata~Afro~UrbanKiz) Come join us for a night of dancing in disguise at the Kizquerade Ball! Get ready to groove to the best beats of Kizomba, Konpa, Salsa, Bachata, Afro, and UrbanKiz at Gisele's Creole Cuisine. Dress to impress and show off your dance moves and masks on the dance floor. Don't miss out on this unforgettable evening filled with music, laughter, and great company. See you there! Information Source: DancePlugDMV | eventbrite

Battle of the Branches II: Which Military Branch will take it all in 2024? | The Compound BJJ Muay Thai Combatives, Plum Orchard Drive, Silver Spring, MD, USA

Nov 9, 2024 (UTC-5)ENDED
Silver Spring
Sports & Fitness
Battle of the Branches: Which Military Branch will take it all? Get ready for an epic showdown as the military branches go head-to-head in a thrilling competition at The Compound BJJ Muay Thai Combative in Silver Spring, MD, USA. Witness the Army, Navy, Air Force, and Marines battle it out for supremacy in this Quintet Rules Brazilian Jiu Jitsu tournament. Don't miss out on the chance to compete and represent your branch and see who will come out on top! It's a showdown you won't want to miss! Y ou must be a Veteran and at least a purple belt to compete. F irst Place Team Prize is $2500 R un of Show: 8-10am Weigh Ins/ Set Up 10am-12pm Photos, team warmups, final set up 12pm Fights start until close Teams 1 vs 2 Teams 3 vs 4 Loser of first round fight each other for 3rd Place Finals are the Winners of round one 4pm Belts and Awards Presentation Registration Fee includes a tournament T Shirt and Team Rash Guard to be worn during the event Battle of the Branches – QUINTET Rule Set GENERAL • QUINTET is a Team Grappling tournament. Weight Class total limits 960 lb per team o The Team wins a QUINTET match, not the individual. • Matches consist of two co-ed Teams of five facing each other in a “Winner Stays On” format. • Matches begin with a bout between two Grapplers, one Grappler from each Team competing. When a submission is scored, the bout is over and the defeated Grappler is out of the match. The winning Grappler immediately faces the next member of the opposing Team in a new bout (1min transition). • The match continues, bout by bout, Grappler-by-Grappler until a Team’s final Grappler loses resulting in the Team losing and the Match ending. • The two most successful Team from the opening Matches will meet in the Championship Finale Match. ONE DAY TOUNAMENT SYSTEM • The Competing Teams must present the order of Grapplers in Round 1. • The Teams can modify the order of their Grapplers as they advance into Finals (1ast and 2nd Place) and Battle for 3rd Place. FIGHT MAT • 26ft x 30ft mat area. No action outside of the mat. In case of obvious risk of falling out of the mat area, the Referee stops the bout and the bout is restarted in a safe area in the same position. WEIGH-IN AND WEIGHT LIMIT • Total weight of the Team (all five Grapplers) must be under 825lbs on morning of event. WAYS TO WIN • Submission/Tapout/Referee stops round • Disqualification - for series of minor fouls • Disqualification - for single serious fouls • Bout will be ruled a DRAW if no finish in the allotted time (both Grapplers are then immediately eliminated from the match) Tie-Breakers • Judgment: (in case of the last bout only) the Grappler with less warnings wins, resulting in that Team winning the Match. • In case of the same number of warnings in the last bout, the Team with the less total warnings wins the Match. In case of the same total warnings, the judge determines the result from the last fight by using a flag. TIME LIMITS • 1x 6min round o 1x 4min round (in case of 25lbs+ weight difference) PROHIBITED ACT (Serious Fouls – Immediate Disqualification loss) • No Heel Hooks • No pile-driving/spiking/suplexing an opponent onto head/neck • No neck crank (no twisting of only the cervical spine) • No scissors takedown from stand position • No jumping into closed guard MINOR FOULS (Warnings; each Grappler can be warned three times in a bout before disqualification) • Stalling – playing for a draw – not advancing position • Intentionally forcing opponent off the mat • Intentional escape from the mat to evade bad positioning • In case of lack of judgement by Referee, two sub-Referees will judge • Biting, pushing teeth onto opponent • Grabbing hair, body hair, nose, or ears • Attacking or pushing the groin or eyes • Grabbing three or less fingers at one time • Any kind of intentional striking (punch, elbow, knee, head butt, kick, shoulder) • In case of warning given to a Grappler, the Grappler crawls on all fours to the middle of the mat and the opponent puts both palms on the Grappler’s waist. The bout is started at the signal of the Referee. • In case of a warning to both Grapplers, both start from standing position. • 3x warnings result in Disqualification loss • If the Referee determines that an illegal act causes serious damage to the opponent, Disqualification loss may be ruled. BOUT RESTARTS • In case of a foul warning given to a Grappler, the Grappler crawls on all fours to the middle of the mat and the opponent puts both palms on the Grappler’s waist. The bout is started at the signal of the Referee. • In case of foul warnings to both Grapplers, both start from standing position. PROHIBITED ITEMS • No shoes • No Vaseline, liniments, body grease, gels, balms, lotions, oils, or other substances that may be applied to the hair, face, or body • No jewelry (rings, necklaces, piercings etc.) • Knee Braces and Ankle Braces are allowed – only if entire brace is of soft material with ZERO stiff or rigid framing (i.e. soft plastics, metals, etc.) TIME LIMITS • 1x 6min round o 1x 4min round (in case of 25lbs+ weight difference) BOUTS ARE WON BY • Submission • Passing out / loss of consciousness • Disqualification (3 verbal cautions = Warnings) • Bout will be ruled a draw if no finish in the allotted time • Judgment: (in case of the last bout only) the Grappler with less Warnings wins. • In case of the same number of warnings in the last fight, the Team with the less total warnings wins. In case of the same total warnings, the judge determines the result from the last fight by using a flag. SURVIVOR STAYS-ON SYSTEM • Winner fights to the next Grappler from the opposing Team. • Draw means both Grapplers are out. • If the final Grappler loses, the Team loses. Information Source: Veteran Success Resource Group | eventbrite

The Art of Mobility w/ Spiritual Float | 8737 Colesville Rd, Suite 201, Silver Spring, MD

Nov 9, 2024 (UTC-5)ENDED
Silver Spring
Sports & Fitness
Exercise
The Art of Mobility w/ Spiritual Float Join us for our first preview class in the Peace in Movement space! This class - which is taught by trainer and movement artist, Spiritual Float - focuses on enhancing body awareness and improving joint mobility. You’ll learn how to move more fluidly, increase range of motion, and reduce the risk of injury. Designed for all skill levels, this workshop will help you develop a deeper understanding of your body's movement patterns to support long-term mobility and help meet your movement goals. We recommend bringing your own yoga mat, but mats will be available if needed. Information Source: Peace in Movement, LLC | eventbrite

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